wiki search people tested pipeline
This commit is contained in:
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sandbox/tgbot/node_modules/grammy/out/convenience/keyboard.d.ts
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sandbox/tgbot/node_modules/grammy/out/convenience/keyboard.d.ts
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import { type CopyTextButton, type InlineKeyboardButton, type KeyboardButton, type KeyboardButtonPollType, type KeyboardButtonRequestChat, type KeyboardButtonRequestUsers, type LoginUrl, type SwitchInlineQueryChosenChat, type WebAppInfo } from "../types.js";
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type KeyboardButtonSource = string | KeyboardButton;
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type KeyboardSource = KeyboardButtonSource[][] | Keyboard;
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/**
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* Use this class to simplify building a custom keyboard (something like this:
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* https://core.telegram.org/bots/features#keyboards).
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*
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* ```ts
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* // Build a custom keyboard:
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* const keyboard = new Keyboard()
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* .text('A').text('B').row()
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* .text('C').text('D')
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*
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* // Now you can send it like so:
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* await ctx.reply('Here is your custom keyboard!', {
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* reply_markup: keyboard
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* })
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* ```
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*
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* If you already have some source data which you would like to turn into a
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* keyboard button object, you can use the static equivalents which every button
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* has. You can use them to create a two-dimensional keyboard button array. The
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* resulting array can be turned into a keyboard instance.
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*
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* ```ts
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* const button = Keyboard.text('push my buttons')
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* const array = [[button]]
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* const keyboard = Keyboard.from(array)
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* ```
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*
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* If you want to create text buttons only, you can directly use a
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* two-dimensional string array and turn it into a keyboard.
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*
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* ```ts
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* const data = [['A', 'B'], ['C', 'D']]
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* const keyboard = Keyboard.from(data)
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* ```
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*
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* Be sure to check out the
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* [documentation](https://grammy.dev/plugins/keyboard#custom-keyboards) on
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* custom keyboards in grammY.
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*/
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export declare class Keyboard {
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readonly keyboard: KeyboardButton[][];
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/**
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* Requests clients to always show the keyboard when the regular keyboard is
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* hidden. Defaults to false, in which case the custom keyboard can be
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* hidden and opened with a keyboard icon.
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*/
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is_persistent?: boolean;
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/**
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* Show the current keyboard only to those users that are mentioned in the
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* text of the message object.
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*/
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selective?: boolean;
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/**
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* Hide the keyboard after a button is pressed.
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*/
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one_time_keyboard?: boolean;
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/**
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* Resize the current keyboard according to its buttons. Usually, this will
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* make the keyboard smaller.
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*/
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resize_keyboard?: boolean;
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/**
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* Placeholder to be shown in the input field when the keyboard is active.
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*/
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input_field_placeholder?: string;
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/**
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* Initialize a new `Keyboard` with an optional two-dimensional array of
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* `KeyboardButton` objects. This is the nested array that holds the custom
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* keyboard. It will be extended every time you call one of the provided
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* methods.
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*
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* @param keyboard An optional initial two-dimensional button array
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*/
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constructor(keyboard?: KeyboardButton[][]);
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/**
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* Allows you to add your own `KeyboardButton` objects if you already have
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* them for some reason. You most likely want to call one of the other
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* methods.
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*
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* @param buttons The buttons to add
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*/
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add(...buttons: KeyboardButton[]): this;
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/**
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* Adds a 'line break'. Call this method to make sure that the next added
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* buttons will be on a new row.
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*
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* You may pass a number of `KeyboardButton` objects if you already have the
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* instances for some reason. You most likely don't want to pass any
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* arguments to `row`.
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*
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* @param buttons A number of buttons to add to the next row
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*/
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row(...buttons: KeyboardButton[]): this;
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/**
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* Adds a new text button. This button will simply send the given text as a
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* text message back to your bot if a user clicks on it.
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*
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* @param text The text to display, and optional styling information
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* @param options Optional styling information
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*/
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text(text: string, options?: KeyboardButton.CommonButton["style"] | Omit<KeyboardButton.CommonButton, "text">): this;
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/**
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* Creates a new text button. This button will simply send the given text as
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* a text message back to your bot if a user clicks on it.
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*
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* @param text The text to display, and optional styling information
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* @param options Optional styling information
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*/
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static text(text: string, options?: KeyboardButton.CommonButton["style"] | Omit<KeyboardButton.CommonButton, "text">): KeyboardButton.CommonButton;
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/**
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* Adds a new request users button. When the user presses the button, a list
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* of suitable users will be opened. Tapping on any number of users will
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* send their identifiers to the bot in a “users_shared” service message.
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* Available in private chats only.
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*
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* @param text The text to display, and optional styling information
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* @param requestId A signed 32-bit identifier of the request
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* @param options Options object for further requirements
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*/
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requestUsers(text: string | KeyboardButton.CommonButton, requestId: number, options?: Omit<KeyboardButtonRequestUsers, "request_id">): this;
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/**
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* Creates a new request users button. When the user presses the button, a
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* list of suitable users will be opened. Tapping on any number of users
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* will send their identifiers to the bot in a “users_shared” service
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* message. Available in private chats only.
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*
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* @param text The text to display, and optional styling information
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* @param requestId A signed 32-bit identifier of the request
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* @param options Options object for further requirements
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*/
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static requestUsers(text: string | KeyboardButton.CommonButton, requestId: number, options?: Omit<KeyboardButtonRequestUsers, "request_id">): KeyboardButton.RequestUsersButton;
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/**
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* Adds a new request chat button. When the user presses the button, a list
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* of suitable users will be opened. Tapping on a chat will send its
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* identifier to the bot in a “chat_shared” service message. Available in
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* private chats only.
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*
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* @param text The text to display, and optional styling information
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* @param requestId A signed 32-bit identifier of the request
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* @param options Options object for further requirements
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*/
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requestChat(text: string | KeyboardButton.CommonButton, requestId: number, options?: Omit<KeyboardButtonRequestChat, "request_id">): this;
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/**
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* Creates a new request chat button. When the user presses the button, a
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* list of suitable users will be opened. Tapping on a chat will send its
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* identifier to the bot in a “chat_shared” service message. Available in
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* private chats only.
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*
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* @param text The text to display, and optional styling information
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* @param requestId A signed 32-bit identifier of the request
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* @param options Options object for further requirements
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*/
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static requestChat(text: string | KeyboardButton.CommonButton, requestId: number, options?: Omit<KeyboardButtonRequestChat, "request_id">): KeyboardButton.RequestChatButton;
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/**
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* Adds a new contact request button. The user's phone number will be sent
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* as a contact when the button is pressed. Available in private chats only.
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*
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* @param text The text to display, and optional styling information
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*/
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requestContact(text: string | KeyboardButton.CommonButton): this;
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/**
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* Creates a new contact request button. The user's phone number will be
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* sent as a contact when the button is pressed. Available in private chats
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* only.
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*
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* @param text The text to display, and optional styling information
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*/
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static requestContact(text: string | KeyboardButton.CommonButton): KeyboardButton.RequestContactButton;
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/**
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* Adds a new location request button. The user's current location will be
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* sent when the button is pressed. Available in private chats only.
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*
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* @param text The text to display, and optional styling information
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*/
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requestLocation(text: string | KeyboardButton.CommonButton): this;
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/**
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* Creates a new location request button. The user's current location will
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* be sent when the button is pressed. Available in private chats only.
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*
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* @param text The text to display, and optional styling information
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*/
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static requestLocation(text: string | KeyboardButton.CommonButton): KeyboardButton.RequestLocationButton;
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/**
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* Adds a new poll request button. The user will be asked to create a poll
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* and send it to the bot when the button is pressed. Available in private
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* chats only.
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*
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* @param text The text to display, and optional styling information
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* @param type The type of permitted polls to create, omit if the user may
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* send a poll of any type
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*/
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requestPoll(text: string | KeyboardButton.CommonButton, type?: KeyboardButtonPollType["type"]): this;
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/**
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* Creates a new poll request button. The user will be asked to create a
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* poll and send it to the bot when the button is pressed. Available in
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* private chats only.
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*
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* @param text The text to display, and optional styling information
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* @param type The type of permitted polls to create, omit if the user may
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* send a poll of any type
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*/
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static requestPoll(text: string | KeyboardButton.CommonButton, type?: KeyboardButtonPollType["type"]): KeyboardButton.RequestPollButton;
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/**
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* Adds a new web app button. The Web App that will be launched when the
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* user presses the button. The Web App will be able to send a
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* “web_app_data” service message. Available in private chats only.
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*
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* @param text The text to display, and optional styling information
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* @param url An HTTPS URL of a Web App to be opened with additional data
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*/
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webApp(text: string | KeyboardButton.CommonButton, url: string): this;
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/**
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* Creates a new web app button. The Web App that will be launched when the
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* user presses the button. The Web App will be able to send a
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* “web_app_data” service message. Available in private chats only.
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*
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* @param text The text to display, and optional styling information
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* @param url An HTTPS URL of a Web App to be opened with additional data
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*/
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static webApp(text: string | KeyboardButton.CommonButton, url: string): KeyboardButton.WebAppButton;
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/**
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* Adds a style to the last added button of the keyboard.
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*
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* ```ts
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* const keyboard = new Keyboard()
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* .text('blue button')
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* .style('primary')
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* ```
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*
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* @param style Style of the button
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*/
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style(style: KeyboardButton.CommonButton["style"]): this;
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/**
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* Adds a danger style to the last added button of the keyboard. Alias for
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* `.style('danger')`.
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*
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* ```ts
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* const keyboard = new Keyboard()
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* .text('red button')
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* .danger()
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* ```
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*/
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danger(): this;
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/**
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* Adds a success style to the last added button of the keyboard. Alias for
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* `.style('success')`.
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*
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* ```ts
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* const keyboard = new Keyboard()
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* .text('green button')
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* .success()
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* ```
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*/
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success(): this;
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/**
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* Adds a primary style to the last added button of the keyboard. Alias for
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* `.style('primary')`.
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*
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* ```ts
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* const keyboard = new Keyboard()
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* .text('blue button')
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* .primary()
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* ```
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*/
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primary(): this;
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/**
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* Adds a custom emoji icon to the last added button of the keyboard.
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*
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* ```ts
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* const keyboard = new Keyboard()
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* .text('button with icon')
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* .icon(myCustomEmojiIconIdentifier)
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* ```
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*
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* @param icon Unique identifier of the custom emoji shown before the text of the button
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*/
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icon(icon: KeyboardButton.CommonButton["icon_custom_emoji_id"]): this;
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/**
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* Make the current keyboard persistent. See
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* https://grammy.dev/plugins/keyboard#persistent-keyboards for more
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* details.
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*
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* Keyboards are not persistent by default, use this function to enable it
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* (without any parameters or pass `true`). Pass `false` to force the
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* keyboard to not persist.
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*
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* @param isEnabled `true` if the keyboard should persist, and `false` otherwise
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*/
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persistent(isEnabled?: boolean): this;
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/**
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* Make the current keyboard selective. See
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* https://grammy.dev/plugins/keyboard#selectively-send-custom-keyboards
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* for more details.
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*
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* Keyboards are non-selective by default, use this function to enable it
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* (without any parameters or pass `true`). Pass `false` to force the
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* keyboard to be non-selective.
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*
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* @param isEnabled `true` if the keyboard should be selective, and `false` otherwise
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*/
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selected(isEnabled?: boolean): this;
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/**
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* Make the current keyboard one-time. See
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* https://grammy.dev/plugins/keyboard#one-time-custom-keyboards for
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* more details.
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*
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* Keyboards are non-one-time by default, use this function to enable it
|
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* (without any parameters or pass `true`). Pass `false` to force the
|
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* keyboard to be non-one-time.
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*
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* @param isEnabled `true` if the keyboard should be one-time, and `false` otherwise
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*/
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oneTime(isEnabled?: boolean): this;
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/**
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* Make the current keyboard resized. See
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* https://grammy.dev/plugins/keyboard#resize-custom-keyboard for more
|
||||
* details.
|
||||
*
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* Keyboards are non-resized by default, use this function to enable it
|
||||
* (without any parameters or pass `true`). Pass `false` to force the
|
||||
* keyboard to be non-resized.
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*
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* @param isEnabled `true` if the keyboard should be resized, and `false` otherwise
|
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*/
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resized(isEnabled?: boolean): this;
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/**
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||||
* Set the current keyboard's input field placeholder. See
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* https://grammy.dev/plugins/keyboard#input-field-placeholder for more
|
||||
* details.
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||||
*
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||||
* @param value The placeholder text
|
||||
*/
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||||
placeholder(value: string): this;
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||||
/**
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||||
* Creates a new keyboard that contains the transposed grid of buttons of
|
||||
* this keyboard. This means that the resulting keyboard has the rows and
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* columns flipped.
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||||
*
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||||
* Note that buttons can only span multiple columns, but never multiple
|
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* rows. This means that if the given arrays have different lengths, some
|
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* buttons might flow up in the layout. In these cases, transposing a
|
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* keyboard a second time will not undo the first transposition.
|
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*
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* Here are some examples.
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||||
*
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||||
* ```
|
||||
* original transposed
|
||||
* [ a ] ~> [ a ]
|
||||
*
|
||||
* [ a ]
|
||||
* [a b c] ~> [ b ]
|
||||
* [ c ]
|
||||
*
|
||||
* [ a b ] [a c e]
|
||||
* [ c d ] ~> [ b d ]
|
||||
* [ e ]
|
||||
*
|
||||
* [ a b ] [a c d]
|
||||
* [ c ] ~> [ b e ]
|
||||
* [d e f] [ f ]
|
||||
* ```
|
||||
*/
|
||||
toTransposed(): Keyboard;
|
||||
/**
|
||||
* Creates a new keyboard with the same buttons but reflowed into a given
|
||||
* number of columns as if the buttons were text elements. Optionally, you
|
||||
* can specify if the flow should make sure to fill up the last row.
|
||||
*
|
||||
* This method is idempotent, so calling it a second time will effectively
|
||||
* clone this keyboard without reordering the buttons.
|
||||
*
|
||||
* Here are some examples.
|
||||
*
|
||||
* ```
|
||||
* original flowed
|
||||
* [ a ] ~> [ a ] (4 columns)
|
||||
*
|
||||
* [ a ]
|
||||
* [a b c] ~> [ b ] (1 column)
|
||||
* [ c ]
|
||||
*
|
||||
* [ a b ] [a b c]
|
||||
* [ c d ] ~> [ d e ] (3 columns)
|
||||
* [ e ]
|
||||
*
|
||||
* [ a b ] [abcde]
|
||||
* [ c ] ~> [ f ] (5 columns)
|
||||
* [d e f]
|
||||
*
|
||||
* [a b c] [ a ]
|
||||
* [d e f] ~> [b c d] (3 columns, { fillLastRow: true })
|
||||
* [g h i] [e f g]
|
||||
* [ j ] [h i j]
|
||||
* ```
|
||||
*
|
||||
* @param columns Maximum number of buttons per row
|
||||
* @param options Optional flowing behavior
|
||||
*/
|
||||
toFlowed(columns: number, options?: FlowOptions): Keyboard;
|
||||
/**
|
||||
* Creates and returns a deep copy of this keyboard.
|
||||
*
|
||||
* Optionally takes a new grid of buttons to replace the current buttons. If
|
||||
* specified, only the options will be cloned, and the given buttons will be
|
||||
* used instead.
|
||||
*/
|
||||
clone(keyboard?: KeyboardButton[][]): Keyboard;
|
||||
/**
|
||||
* Appends the buttons of the given keyboards to this keyboard. If other
|
||||
* options are specified in these keyboards, they will be ignored.
|
||||
*
|
||||
* @param sources A number of keyboards to append
|
||||
*/
|
||||
append(...sources: KeyboardSource[]): this;
|
||||
/**
|
||||
* Returns the keyboard that was build. Note that it doesn't return
|
||||
* `resize_keyboard` or other options that may be set. You don't usually
|
||||
* need to call this method. It is no longer useful.
|
||||
*/
|
||||
build(): KeyboardButton[][];
|
||||
/**
|
||||
* Turns a two-dimensional keyboard button array into a keyboard instance.
|
||||
* You can use the static button builder methods to create keyboard button
|
||||
* objects.
|
||||
*
|
||||
* @param source A two-dimensional button array
|
||||
*/
|
||||
static from(source: KeyboardSource): Keyboard;
|
||||
}
|
||||
type InlineKeyboardSource = InlineKeyboardButton[][] | InlineKeyboard;
|
||||
/**
|
||||
* Use this class to simplify building an inline keyboard (something like this:
|
||||
* https://core.telegram.org/bots/features#inline-keyboards).
|
||||
*
|
||||
* ```ts
|
||||
* // Build an inline keyboard:
|
||||
* const keyboard = new InlineKeyboard()
|
||||
* .text('A').text('B', 'callback-data').row()
|
||||
* .text('C').text('D').row()
|
||||
* .url('Telegram', 'telegram.org')
|
||||
*
|
||||
* // Send the keyboard:
|
||||
* await ctx.reply('Here is your inline keyboard!', {
|
||||
* reply_markup: keyboard
|
||||
* })
|
||||
* ```
|
||||
*
|
||||
* If you already have some source data which you would like to turn into an
|
||||
* inline button object, you can use the static equivalents which every inline
|
||||
* button has. You can use them to create a two-dimensional inline button array.
|
||||
* The resulting array can be turned into a keyboard instance.
|
||||
*
|
||||
* ```ts
|
||||
* const button = InlineKeyboard.text('GO', 'go')
|
||||
* const array = [[button]]
|
||||
* const keyboard = InlineKeyboard.from(array)
|
||||
* ```
|
||||
*
|
||||
* Be sure to to check the
|
||||
* [documentation](https://grammy.dev/plugins/keyboard#inline-keyboards) on
|
||||
* inline keyboards in grammY.
|
||||
*/
|
||||
export declare class InlineKeyboard {
|
||||
readonly inline_keyboard: InlineKeyboardButton[][];
|
||||
/**
|
||||
* Initialize a new `InlineKeyboard` with an optional two-dimensional array
|
||||
* of `InlineKeyboardButton` objects. This is the nested array that holds
|
||||
* the inline keyboard. It will be extended every time you call one of the
|
||||
* provided methods.
|
||||
*
|
||||
* @param inline_keyboard An optional initial two-dimensional button array
|
||||
*/
|
||||
constructor(inline_keyboard?: InlineKeyboardButton[][]);
|
||||
/**
|
||||
* Allows you to add your own `InlineKeyboardButton` objects if you already
|
||||
* have them for some reason. You most likely want to call one of the other
|
||||
* methods.
|
||||
*
|
||||
* @param buttons The buttons to add
|
||||
*/
|
||||
add(...buttons: InlineKeyboardButton[]): this;
|
||||
/**
|
||||
* Adds a 'line break'. Call this method to make sure that the next added
|
||||
* buttons will be on a new row.
|
||||
*
|
||||
* You may pass a number of `InlineKeyboardButton` objects if you already
|
||||
* have the instances for some reason. You most likely don't want to pass
|
||||
* any arguments to `row`.
|
||||
*
|
||||
* @param buttons A number of buttons to add to the next row
|
||||
*/
|
||||
row(...buttons: InlineKeyboardButton[]): this;
|
||||
/**
|
||||
* Adds a new URL button. Telegram clients will open the provided URL when
|
||||
* the button is pressed.
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param url HTTP or tg:// url to be opened when the button is pressed. Links tg://user?id=<user_id> can be used to mention a user by their ID without using a username, if this is allowed by their privacy settings.
|
||||
*/
|
||||
url(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, url: string): this;
|
||||
/**
|
||||
* Creates a new URL button. Telegram clients will open the provided URL
|
||||
* when the button is pressed.
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param url HTTP or tg:// url to be opened when the button is pressed. Links tg://user?id=<user_id> can be used to mention a user by their ID without using a username, if this is allowed by their privacy settings.
|
||||
*/
|
||||
static url(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, url: string): InlineKeyboardButton.UrlButton;
|
||||
/**
|
||||
* Adds a new callback query button. The button contains a text and a custom
|
||||
* payload. This payload will be sent back to your bot when the button is
|
||||
* pressed. If you omit the payload, the display text will be sent back to
|
||||
* your bot.
|
||||
*
|
||||
* Your bot will receive an update every time a user presses any of the text
|
||||
* buttons. You can listen to these updates like this:
|
||||
* ```ts
|
||||
* // Specific buttons:
|
||||
* bot.callbackQuery('button-data', ctx => { ... })
|
||||
* // Any button of any inline keyboard:
|
||||
* bot.on('callback_query:data', ctx => { ... })
|
||||
* ```
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param data The callback data to send back to your bot (default = text)
|
||||
*/
|
||||
text(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, data?: string): this;
|
||||
/**
|
||||
* Creates a new callback query button. The button contains a text and a
|
||||
* custom payload. This payload will be sent back to your bot when the
|
||||
* button is pressed. If you omit the payload, the display text will be sent
|
||||
* back to your bot.
|
||||
*
|
||||
* Your bot will receive an update every time a user presses any of the text
|
||||
* buttons. You can listen to these updates like this:
|
||||
* ```ts
|
||||
* // Specific buttons:
|
||||
* bot.callbackQuery('button-data', ctx => { ... })
|
||||
* // Any button of any inline keyboard:
|
||||
* bot.on('callback_query:data', ctx => { ... })
|
||||
* ```
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param data The callback data to send back to your bot (default = text)
|
||||
*/
|
||||
static text(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, data?: string): InlineKeyboardButton.CallbackButton;
|
||||
/**
|
||||
* Adds a new web app button, confer https://core.telegram.org/bots/webapps
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param url An HTTPS URL of a Web App to be opened with additional data
|
||||
*/
|
||||
webApp(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, url: string | WebAppInfo): this;
|
||||
/**
|
||||
* Creates a new web app button, confer https://core.telegram.org/bots/webapps
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param url An HTTPS URL of a Web App to be opened with additional data
|
||||
*/
|
||||
static webApp(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, url: string | WebAppInfo): InlineKeyboardButton.WebAppButton;
|
||||
/**
|
||||
* Adds a new login button. This can be used as a replacement for the
|
||||
* Telegram Login Widget. You must specify an HTTPS URL used to
|
||||
* automatically authorize the user.
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param loginUrl The login URL as string or `LoginUrl` object
|
||||
*/
|
||||
login(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, loginUrl: string | LoginUrl): this;
|
||||
/**
|
||||
* Creates a new login button. This can be used as a replacement for the
|
||||
* Telegram Login Widget. You must specify an HTTPS URL used to
|
||||
* automatically authorize the user.
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param loginUrl The login URL as string or `LoginUrl` object
|
||||
*/
|
||||
static login(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, loginUrl: string | LoginUrl): InlineKeyboardButton.LoginButton;
|
||||
/**
|
||||
* Adds a new inline query button. Telegram clients will let the user pick a
|
||||
* chat when this button is pressed. This will start an inline query. The
|
||||
* selected chat will be prefilled with the name of your bot. You may
|
||||
* provide a text that is specified along with it.
|
||||
*
|
||||
* Your bot will in turn receive updates for inline queries. You can listen
|
||||
* to inline query updates like this:
|
||||
* ```ts
|
||||
* bot.on('inline_query', ctx => { ... })
|
||||
* ```
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param query The (optional) inline query string to prefill
|
||||
*/
|
||||
switchInline(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, query?: string): this;
|
||||
/**
|
||||
* Creates a new inline query button. Telegram clients will let the user pick a
|
||||
* chat when this button is pressed. This will start an inline query. The
|
||||
* selected chat will be prefilled with the name of your bot. You may
|
||||
* provide a text that is specified along with it.
|
||||
*
|
||||
* Your bot will in turn receive updates for inline queries. You can listen
|
||||
* to inline query updates like this:
|
||||
* ```ts
|
||||
* bot.on('inline_query', ctx => { ... })
|
||||
* ```
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param query The (optional) inline query string to prefill
|
||||
*/
|
||||
static switchInline(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, query?: string): InlineKeyboardButton.SwitchInlineButton;
|
||||
/**
|
||||
* Adds a new inline query button that acts on the current chat. The
|
||||
* selected chat will be prefilled with the name of your bot. You may
|
||||
* provide a text that is specified along with it. This will start an inline
|
||||
* query.
|
||||
*
|
||||
* Your bot will in turn receive updates for inline queries. You can listen
|
||||
* to inline query updates like this:
|
||||
* ```ts
|
||||
* bot.on('inline_query', ctx => { ... })
|
||||
* ```
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param query The (optional) inline query string to prefill
|
||||
*/
|
||||
switchInlineCurrent(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, query?: string): this;
|
||||
/**
|
||||
* Creates a new inline query button that acts on the current chat. The
|
||||
* selected chat will be prefilled with the name of your bot. You may
|
||||
* provide a text that is specified along with it. This will start an inline
|
||||
* query.
|
||||
*
|
||||
* Your bot will in turn receive updates for inline queries. You can listen
|
||||
* to inline query updates like this:
|
||||
* ```ts
|
||||
* bot.on('inline_query', ctx => { ... })
|
||||
* ```
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param query The (optional) inline query string to prefill
|
||||
*/
|
||||
static switchInlineCurrent(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, query?: string): InlineKeyboardButton.SwitchInlineCurrentChatButton;
|
||||
/**
|
||||
* Adds a new inline query button. Telegram clients will let the user pick a
|
||||
* chat when this button is pressed. This will start an inline query. The
|
||||
* selected chat will be prefilled with the name of your bot. You may
|
||||
* provide a text that is specified along with it.
|
||||
*
|
||||
* Your bot will in turn receive updates for inline queries. You can listen
|
||||
* to inline query updates like this:
|
||||
* ```ts
|
||||
* bot.on('inline_query', ctx => { ... })
|
||||
* ```
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param query The query object describing which chats can be picked
|
||||
*/
|
||||
switchInlineChosen(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, query?: SwitchInlineQueryChosenChat): this;
|
||||
/**
|
||||
* Creates a new inline query button. Telegram clients will let the user pick a
|
||||
* chat when this button is pressed. This will start an inline query. The
|
||||
* selected chat will be prefilled with the name of your bot. You may
|
||||
* provide a text that is specified along with it.
|
||||
*
|
||||
* Your bot will in turn receive updates for inline queries. You can listen
|
||||
* to inline query updates like this:
|
||||
* ```ts
|
||||
* bot.on('inline_query', ctx => { ... })
|
||||
* ```
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param query The query object describing which chats can be picked
|
||||
*/
|
||||
static switchInlineChosen(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, query?: SwitchInlineQueryChosenChat): InlineKeyboardButton.SwitchInlineChosenChatButton;
|
||||
/**
|
||||
* Adds a new copy text button. When clicked, the specified text will be
|
||||
* copied to the clipboard.
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param copyText The text to be copied to the clipboard
|
||||
*/
|
||||
copyText(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, copyText: string | CopyTextButton): this;
|
||||
/**
|
||||
* Creates a new copy text button. When clicked, the specified text will be
|
||||
* copied to the clipboard.
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
* @param copyText The text to be copied to the clipboard
|
||||
*/
|
||||
static copyText(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton, copyText: string | CopyTextButton): InlineKeyboardButton.CopyTextButtonButton;
|
||||
/**
|
||||
* Adds a new game query button, confer
|
||||
* https://core.telegram.org/bots/api#games
|
||||
*
|
||||
* This type of button must always be the first button in the first row.
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
*/
|
||||
game(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton): this;
|
||||
/**
|
||||
* Creates a new game query button, confer
|
||||
* https://core.telegram.org/bots/api#games
|
||||
*
|
||||
* This type of button must always be the first button in the first row.
|
||||
*
|
||||
* @param text The text to display, and optional styling information
|
||||
*/
|
||||
static game(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton): InlineKeyboardButton.GameButton;
|
||||
/**
|
||||
* Adds a new payment button, confer
|
||||
* https://core.telegram.org/bots/api#payments
|
||||
*
|
||||
* This type of button must always be the first button in the first row and
|
||||
* can only be used in invoice messages.
|
||||
*
|
||||
* @param text The text to display, and optional styling information. Substrings “⭐” and “XTR” in the buttons's text will be replaced with a Telegram Star icon.
|
||||
*/
|
||||
pay(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton): this;
|
||||
/**
|
||||
* Create a new payment button, confer
|
||||
* https://core.telegram.org/bots/api#payments
|
||||
*
|
||||
* This type of button must always be the first button in the first row and
|
||||
* can only be used in invoice messages.
|
||||
*
|
||||
* @param text The text to display, and optional styling information. Substrings “⭐” and “XTR” in the buttons's text will be replaced with a Telegram Star icon.
|
||||
*/
|
||||
static pay(text: string | InlineKeyboardButton.AbstractInlineKeyboardButton): InlineKeyboardButton.PayButton;
|
||||
/**
|
||||
* Adds a style to the last added button of the inline keyboard.
|
||||
*
|
||||
* ```ts
|
||||
* const keyboard = new InlineKeyboard()
|
||||
* .text('blue button')
|
||||
* .style('primary')
|
||||
* ```
|
||||
*
|
||||
* @param style Style of the button
|
||||
*/
|
||||
style(style: InlineKeyboardButton.AbstractInlineKeyboardButton["style"]): this;
|
||||
/**
|
||||
* Adds a danger style to the last added button of the inline keyboard.
|
||||
* Alias for `.style('danger')`.
|
||||
*
|
||||
* ```ts
|
||||
* const keyboard = new InlineKeyboard()
|
||||
* .text('red button')
|
||||
* .danger()
|
||||
* ```
|
||||
*/
|
||||
danger(): this;
|
||||
/**
|
||||
* Adds a success style to the last added button of the inline keyboard.
|
||||
* Alias for `.style('success')`.
|
||||
*
|
||||
* ```ts
|
||||
* const keyboard = new InlineKeyboard()
|
||||
* .text('green button')
|
||||
* .success()
|
||||
* ```
|
||||
*/
|
||||
success(): this;
|
||||
/**
|
||||
* Adds a primary style to the last added button of the inline keyboard.
|
||||
* Alias for `.style('primary')`.
|
||||
*
|
||||
* ```ts
|
||||
* const keyboard = new InlineKeyboard()
|
||||
* .text('blue button')
|
||||
* .primary()
|
||||
* ```
|
||||
*/
|
||||
primary(): this;
|
||||
/**
|
||||
* Adds a custom emoji icon to the last added button of the inline keyboard.
|
||||
*
|
||||
* ```ts
|
||||
* const keyboard = new InlineKeyboard()
|
||||
* .text('button with icon')
|
||||
* .icon(myCustomEmojiIconIdentifier)
|
||||
* ```
|
||||
*
|
||||
* @param icon Unique identifier of the custom emoji shown before the text of the button
|
||||
*/
|
||||
icon(icon: InlineKeyboardButton.AbstractInlineKeyboardButton["icon_custom_emoji_id"]): this;
|
||||
/**
|
||||
* Creates a new inline keyboard that contains the transposed grid of
|
||||
* buttons of this inline keyboard. This means that the resulting inline
|
||||
* keyboard has the rows and columns flipped.
|
||||
*
|
||||
* Note that inline buttons can only span multiple columns, but never
|
||||
* multiple rows. This means that if the given arrays have different
|
||||
* lengths, some buttons might flow up in the layout. In these cases,
|
||||
* transposing an inline keyboard a second time will not undo the first
|
||||
* transposition.
|
||||
*
|
||||
* Here are some examples.
|
||||
*
|
||||
* ```
|
||||
* original transposed
|
||||
* [ a ] ~> [ a ]
|
||||
*
|
||||
* [ a ]
|
||||
* [a b c] ~> [ b ]
|
||||
* [ c ]
|
||||
*
|
||||
* [ a b ] [a c e]
|
||||
* [ c d ] ~> [ b d ]
|
||||
* [ e ]
|
||||
*
|
||||
* [ a b ] [a c d]
|
||||
* [ c ] ~> [ b e ]
|
||||
* [d e f] [ f ]
|
||||
* ```
|
||||
*/
|
||||
toTransposed(): InlineKeyboard;
|
||||
/**
|
||||
* Creates a new inline keyboard with the same buttons but reflowed into a
|
||||
* given number of columns as if the buttons were text elements. Optionally,
|
||||
* you can specify if the flow should make sure to fill up the last row.
|
||||
*
|
||||
* This method is idempotent, so calling it a second time will effectively
|
||||
* clone this inline keyboard without reordering the buttons.
|
||||
*
|
||||
* Here are some examples.
|
||||
*
|
||||
* ```
|
||||
* original flowed
|
||||
* [ a ] ~> [ a ] (4 columns)
|
||||
*
|
||||
* [ a ]
|
||||
* [a b c] ~> [ b ] (1 column)
|
||||
* [ c ]
|
||||
*
|
||||
* [ a b ] [a b c]
|
||||
* [ c d ] ~> [ d e ] (3 columns)
|
||||
* [ e ]
|
||||
*
|
||||
* [ a b ] [abcde]
|
||||
* [ c ] ~> [ f ] (5 columns)
|
||||
* [d e f]
|
||||
*
|
||||
* [a b c] [ a ]
|
||||
* [d e f] ~> [b c d] (3 columns, { fillLastRow: true })
|
||||
* [g h i] [e f g]
|
||||
* [ j ] [h i j]
|
||||
* ```
|
||||
*
|
||||
* @param columns Maximum number of buttons per row
|
||||
* @param options Optional flowing behavior
|
||||
*/
|
||||
toFlowed(columns: number, options?: FlowOptions): InlineKeyboard;
|
||||
/**
|
||||
* Creates and returns a deep copy of this inline keyboard.
|
||||
*/
|
||||
clone(): InlineKeyboard;
|
||||
/**
|
||||
* Appends the buttons of the given inline keyboards to this keyboard.
|
||||
*
|
||||
* @param sources A number of inline keyboards to append
|
||||
*/
|
||||
append(...sources: InlineKeyboardSource[]): this;
|
||||
/**
|
||||
* Turns a two-dimensional inline button array into an inline keyboard
|
||||
* instance. You can use the static button builder methods to create inline
|
||||
* button objects.
|
||||
*
|
||||
* @param source A two-dimensional inline button array
|
||||
*/
|
||||
static from(source: InlineKeyboardSource): InlineKeyboard;
|
||||
}
|
||||
interface FlowOptions {
|
||||
/** Set to `true` to completely fill up the last row */
|
||||
fillLastRow?: boolean;
|
||||
}
|
||||
export {};
|
||||
Reference in New Issue
Block a user