Vendor OpenClaw source as Adolf fork baseline
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Adolf is a fork/vendored clone of github.com/openclaw/openclaw (v2026.6.11), free to diverge. Tree copied sans upstream .git; upstream remote added for future syncs. Node pinned to 24 (.nvmrc); engines already require >=22.19. Preserves docs/ARCHITECTURE.md. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LeqyaxJF2nbRXJtae2kNB2
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import AppKit
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import QuartzCore
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import SwiftUI
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extension VoiceWakeOverlayController {
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func present() {
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if !self.enableUI || ProcessInfo.processInfo.isRunningTests {
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if !self.model.isVisible {
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self.model.isVisible = true
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}
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return
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}
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self.ensureWindow()
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self.hostingView?.rootView = VoiceWakeOverlayView(controller: self)
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let target = self.targetFrame()
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let isFirst = !self.model.isVisible
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if isFirst { self.model.isVisible = true }
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OverlayPanelFactory.present(
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window: self.window,
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isFirstPresent: isFirst,
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target: target,
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onFirstPresent: {
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self.logger.log(
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level: .info,
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"overlay present windowShown textLen=\(self.model.text.count, privacy: .public)")
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// Keep the status item in “listening” mode until we explicitly dismiss the overlay.
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AppStateStore.shared.triggerVoiceEars(ttl: nil)
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},
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onAlreadyVisible: { window in
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self.updateWindowFrame(animate: true)
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window.orderFrontRegardless()
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})
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}
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private func ensureWindow() {
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if self.window != nil { return }
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let borderPad = self.closeOverflow
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let panel = OverlayPanelFactory.makePanel(
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contentRect: NSRect(x: 0, y: 0, width: self.width + borderPad * 2, height: 60 + borderPad * 2),
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level: Self.preferredWindowLevel,
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hasShadow: false)
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let host = NSHostingView(rootView: VoiceWakeOverlayView(controller: self))
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host.translatesAutoresizingMaskIntoConstraints = false
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panel.contentView = host
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self.hostingView = host
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self.window = panel
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}
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/// Reassert window ordering when other panels are shown.
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func bringToFrontIfVisible() {
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guard self.model.isVisible, let window = self.window else { return }
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window.level = Self.preferredWindowLevel
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window.orderFrontRegardless()
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}
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func targetFrame() -> NSRect {
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guard let screen = NSScreen.main else { return .zero }
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let height = self.measuredHeight()
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let size = NSSize(width: self.width + self.closeOverflow * 2, height: height + self.closeOverflow * 2)
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let visible = screen.visibleFrame
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let origin = CGPoint(
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x: visible.maxX - size.width,
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y: visible.maxY - size.height)
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return NSRect(origin: origin, size: size)
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}
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func updateWindowFrame(animate: Bool = false) {
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OverlayPanelFactory.applyFrame(window: self.window, target: self.targetFrame(), animate: animate)
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}
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func measuredHeight() -> CGFloat {
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let attributed = self.model.attributed.length > 0 ? self.model.attributed : self
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.makeAttributed(from: self.model.text)
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let maxWidth = self.width - (self.padding * 2) - self.spacing - self.buttonWidth
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let textInset = NSSize(width: 2, height: 6)
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let lineFragmentPadding: CGFloat = 0
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let containerWidth = max(1, maxWidth - (textInset.width * 2) - (lineFragmentPadding * 2))
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let storage = NSTextStorage(attributedString: attributed)
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let container = NSTextContainer(containerSize: CGSize(width: containerWidth, height: .greatestFiniteMagnitude))
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container.lineFragmentPadding = lineFragmentPadding
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container.lineBreakMode = .byWordWrapping
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let layout = NSLayoutManager()
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layout.addTextContainer(container)
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storage.addLayoutManager(layout)
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_ = layout.glyphRange(for: container)
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let used = layout.usedRect(for: container)
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let contentHeight = ceil(used.height + (textInset.height * 2))
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let total = contentHeight + self.verticalPadding * 2
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// Defer the overflow state mutation to break the SwiftUI onChange → measuredHeight →
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// isOverflowing → re-render → onChange synchronous render loop (fixes #43480).
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let overflowing = total > self.maxHeight
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DispatchQueue.main.async { [weak self] in
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guard let self, self.model.isOverflowing != overflowing else { return }
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self.model.isOverflowing = overflowing
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}
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return max(self.minHeight, min(total, self.maxHeight))
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}
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func dismissTargetFrame(for frame: NSRect, reason: DismissReason, outcome: SendOutcome) -> NSRect? {
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switch (reason, outcome) {
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case (.empty, _):
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let scale: CGFloat = 0.95
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let newSize = NSSize(width: frame.size.width * scale, height: frame.size.height * scale)
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let dx = (frame.size.width - newSize.width) / 2
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let dy = (frame.size.height - newSize.height) / 2
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return NSRect(x: frame.origin.x + dx, y: frame.origin.y + dy, width: newSize.width, height: newSize.height)
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case (.explicit, .sent):
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return frame.offsetBy(dx: 8, dy: 6)
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default:
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return frame
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}
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}
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}
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