Files
taskpile/frontend/node_modules/bser
Alvis f1d51b8cc8 Add side panels, task selection, graph animation, and project docs
- Foldable left panel (user profile) and right panel (task details)
- Clicking a task in the list or graph node selects it and shows details
- Both views (task list + graph) always mounted via absolute inset-0 for
  correct canvas dimensions; tabs toggle visibility with opacity
- Graph node selection animation: other nodes repel outward (charge -600),
  then selected node smoothly slides to center (500ms cubic ease-out),
  then charge restores to -120 and graph stabilizes
- Graph re-fits on tab switch and panel resize via ResizeObserver
- Fix UUID string IDs throughout (backend returns UUIDs, not integers)
- Add TaskDetailPanel, UserPanel components
- Add CLAUDE.md project documentation

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 11:23:06 +00:00
..

BSER Binary Serialization

BSER is a binary serialization scheme that can be used as an alternative to JSON. BSER uses a framed encoding that makes it simpler to use to stream a sequence of encoded values.

It is intended to be used for local-IPC only and strings are represented as binary with no specific encoding; this matches the convention employed by most operating system filename storage.

For more details about the serialization scheme see Watchman's docs.

API

var bser = require('bser');

bser.loadFromBuffer

The is the synchronous decoder; given an input string or buffer, decodes a single value and returns it. Throws an error if the input is invalid.

var obj = bser.loadFromBuffer(buf);

bser.dumpToBuffer

Synchronously encodes a value as BSER.

var encoded = bser.dumpToBuffer(['hello']);
console.log(bser.loadFromBuffer(encoded)); // ['hello']

BunserBuf

The asynchronous decoder API is implemented in the BunserBuf object. You may incrementally append data to this object and it will emit the decoded values via its value event.

var bunser = new bser.BunserBuf();

bunser.on('value', function(obj) {
  console.log(obj);
});

Then in your socket data event:

bunser.append(buf);

Example

Read BSER from socket:

var bunser = new bser.BunserBuf();

bunser.on('value', function(obj) {
  console.log('data from socket', obj);
});

var socket = net.connect('/socket');

socket.on('data', function(buf) {
  bunser.append(buf);
});

Write BSER to socket:

socket.write(bser.dumpToBuffer(obj));