Files
taskpile/frontend/node_modules/lodash-es/range.js
Alvis f1d51b8cc8 Add side panels, task selection, graph animation, and project docs
- Foldable left panel (user profile) and right panel (task details)
- Clicking a task in the list or graph node selects it and shows details
- Both views (task list + graph) always mounted via absolute inset-0 for
  correct canvas dimensions; tabs toggle visibility with opacity
- Graph node selection animation: other nodes repel outward (charge -600),
  then selected node smoothly slides to center (500ms cubic ease-out),
  then charge restores to -120 and graph stabilizes
- Graph re-fits on tab switch and panel resize via ResizeObserver
- Fix UUID string IDs throughout (backend returns UUIDs, not integers)
- Add TaskDetailPanel, UserPanel components
- Add CLAUDE.md project documentation

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 11:23:06 +00:00

47 lines
1.1 KiB
JavaScript

import createRange from './_createRange.js';
/**
* Creates an array of numbers (positive and/or negative) progressing from
* `start` up to, but not including, `end`. A step of `-1` is used if a negative
* `start` is specified without an `end` or `step`. If `end` is not specified,
* it's set to `start` with `start` then set to `0`.
*
* **Note:** JavaScript follows the IEEE-754 standard for resolving
* floating-point values which can produce unexpected results.
*
* @static
* @since 0.1.0
* @memberOf _
* @category Util
* @param {number} [start=0] The start of the range.
* @param {number} end The end of the range.
* @param {number} [step=1] The value to increment or decrement by.
* @returns {Array} Returns the range of numbers.
* @see _.inRange, _.rangeRight
* @example
*
* _.range(4);
* // => [0, 1, 2, 3]
*
* _.range(-4);
* // => [0, -1, -2, -3]
*
* _.range(1, 5);
* // => [1, 2, 3, 4]
*
* _.range(0, 20, 5);
* // => [0, 5, 10, 15]
*
* _.range(0, -4, -1);
* // => [0, -1, -2, -3]
*
* _.range(1, 4, 0);
* // => [1, 1, 1]
*
* _.range(0);
* // => []
*/
var range = createRange();
export default range;