ADR-0007 and ADR-0012 both superseded by ADR-0013 as of 2026-05-01. UsersTable gains a truncated ID column for quick user identification. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
48 lines
2.8 KiB
Markdown
48 lines
2.8 KiB
Markdown
# ADR-0007: ε-greedy v1 as the active recommendation policy
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## Status
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Superseded by ADR-0013 — 2026-05-01
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## Context
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M1 shipped LinUCB (d=5, α=1.0) as the first learned policy via `ml/serving /score`. After the M1 admin console landed, we ran an offline simulation to compare LinUCB against a new ε-greedy ridge-regression policy before deciding which to keep live.
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**ε-greedy v1 design:**
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- Ridge regression estimator, θ updated online (equivalent to LinUCB without the UCB bonus).
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- d=7 feature vector: base 5 (is\_overdue, task\_age\_days, priority, hour\_of\_day, bias) + sin/cos encoding of day\_of\_week.
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- ε=0.10 random exploration; 90% argmax(θ·x).
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- Separate per-user state files (`{user}_egreedy.json`), independent of LinUCB state.
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**Simulation setup (rule judge, seed=42):**
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- 5 synthetic personas × 20 rounds × 8 tasks/round = 100 judgments per policy.
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- Reward inferred from dwell-time (same `inferReward` logic as production): dismiss=−1, snooze=+0.1, done<15 s=−0.3, done 15 s–2 min=+1.0, done 2–10 min=+0.6, done>10 min=+0.3.
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- Both policies started from blank state (no warm-up).
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**Results:**
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| Policy | Total reward | Mean reward/pull | Pulls |
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|--------|-------------|-----------------|-------|
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| egreedy-v1 | −54.80 | −0.548 | 100 |
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| linucb-v1 | −60.60 | −0.606 | 100 |
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Winner: **egreedy-v1** (+10.7% mean reward).
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Both policies produce negative mean rewards under the dwell-time model — expected: most simulated users don't act in the 15s–2min magic zone on cold models. The gap widens from round 8 onward, consistent with LinUCB's UCB exploration bonus over-favouring high-uncertainty dimensions (is\_overdue, task\_age\_days) regardless of persona fit.
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## Decision
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Promote **egreedy-v1** to the active serving policy:
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- `POST /recommend` calls `/score/egreedy` instead of `/score`.
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- Feedback loop calls `/reward/egreedy`.
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- LinUCB (`/score`, `/reward`) remains deployed in `ml/serving` as a shadow-eligible fallback.
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The simulation does not replace online A/B testing; it is evidence that egreedy-v1 is worth promoting before collecting real-user signal. A future milestone will run live A/B once we have enough daily active users for statistical power.
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## Consequences
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- Recommendation calls and reward updates now hit the egreedy endpoints only.
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- LinUCB state is preserved on disk; re-activation is a one-line change.
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- `tip_scores.policy` will log `egreedy-v1` for new serves; historical rows remain `linucb-v1` or `random`.
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- The dwell-time reward model (`inferReward`) is now the canonical feedback signal for both online updates and simulation. Explicit helpful/not\_helpful signals are removed.
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- Next evaluation gate: once ≥500 real tips served with egreedy-v1, compare reward distribution to the LinUCB historical baseline in the admin Reward Analytics page before deciding on next policy iteration.
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