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taskpile/frontend/node_modules/whatwg-encoding/README.md
Alvis f1d51b8cc8 Add side panels, task selection, graph animation, and project docs
- Foldable left panel (user profile) and right panel (task details)
- Clicking a task in the list or graph node selects it and shows details
- Both views (task list + graph) always mounted via absolute inset-0 for
  correct canvas dimensions; tabs toggle visibility with opacity
- Graph node selection animation: other nodes repel outward (charge -600),
  then selected node smoothly slides to center (500ms cubic ease-out),
  then charge restores to -120 and graph stabilizes
- Graph re-fits on tab switch and panel resize via ResizeObserver
- Fix UUID string IDs throughout (backend returns UUIDs, not integers)
- Add TaskDetailPanel, UserPanel components
- Add CLAUDE.md project documentation

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 11:23:06 +00:00

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This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# Decode According to the WHATWG Encoding Standard
This package provides a thin layer on top of [iconv-lite](https://github.com/ashtuchkin/iconv-lite) which makes it expose some of the same primitives as the [Encoding Standard](https://encoding.spec.whatwg.org/).
```js
const whatwgEncoding = require("whatwg-encoding");
console.assert(whatwgEncoding.labelToName("latin1") === "windows-1252");
console.assert(whatwgEncoding.labelToName(" CYRILLic ") === "ISO-8859-5");
console.assert(whatwgEncoding.isSupported("IBM866") === true);
// Not supported by the Encoding Standard
console.assert(whatwgEncoding.isSupported("UTF-32") === false);
// In the Encoding Standard, but this package can't decode it
console.assert(whatwgEncoding.isSupported("x-mac-cyrillic") === false);
console.assert(whatwgEncoding.getBOMEncoding(new Uint8Array([0xFE, 0xFF])) === "UTF-16BE");
console.assert(whatwgEncoding.getBOMEncoding(new Uint8Array([0x48, 0x69])) === null);
console.assert(whatwgEncoding.decode(new Uint8Array([0x48, 0x69]), "UTF-8") === "Hi");
```
## API
- `decode(uint8Array, fallbackEncodingName)`: performs the [decode](https://encoding.spec.whatwg.org/#decode) algorithm (in which any BOM will override the passed fallback encoding), and returns the resulting string
- `labelToName(label)`: performs the [get an encoding](https://encoding.spec.whatwg.org/#concept-encoding-get) algorithm and returns the resulting encoding's name, or `null` for failure
- `isSupported(name)`: returns whether the encoding is one of [the encodings](https://encoding.spec.whatwg.org/#names-and-labels) of the Encoding Standard, _and_ is an encoding that this package can decode (via iconv-lite)
- `getBOMEncoding(uint8Array)`: sniffs the first 23 bytes of the supplied `Uint8Array`, returning one of the encoding names `"UTF-8"`, `"UTF-16LE"`, or `"UTF-16BE"` if the appropriate BOM is present, or `null` if no BOM is present
## Unsupported encodings
Since we rely on iconv-lite, we are limited to support only the encodings that they support. Currently we are missing support for:
- ISO-2022-JP
- ISO-8859-8-I
- replacement
- x-mac-cyrillic
- x-user-defined
Passing these encoding names will return `false` when calling `isSupported`, and passing any of the possible labels for these encodings to `labelToName` will return `null`.
## Credits
This package was originally based on the excellent work of [@nicolashenry](https://github.com/nicolashenry), [in jsdom](https://github.com/tmpvar/jsdom/blob/7ce11776ce161e8d5921a7a183585327400f786b/lib/jsdom/living/helpers/encoding.js). It has since been pulled out into this separate package.
## Alternatives
If you are looking for a JavaScript implementation of the Encoding Standard's `TextEncoder` and `TextDecoder` APIs, you'll want [@inexorabletash](https://github.com/inexorabletash)'s [text-encoding](https://github.com/inexorabletash/text-encoding) package. Node.js also has them [built-in](https://nodejs.org/dist/latest/docs/api/globals.html#globals_textdecoder).