Files
taskpile/frontend/node_modules/xmlchars/xml/1.1/ed2.d.ts
Alvis f1d51b8cc8 Add side panels, task selection, graph animation, and project docs
- Foldable left panel (user profile) and right panel (task details)
- Clicking a task in the list or graph node selects it and shows details
- Both views (task list + graph) always mounted via absolute inset-0 for
  correct canvas dimensions; tabs toggle visibility with opacity
- Graph node selection animation: other nodes repel outward (charge -600),
  then selected node smoothly slides to center (500ms cubic ease-out),
  then charge restores to -120 and graph stabilizes
- Graph re-fits on tab switch and panel resize via ResizeObserver
- Fix UUID string IDs throughout (backend returns UUIDs, not integers)
- Add TaskDetailPanel, UserPanel components
- Add CLAUDE.md project documentation

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 11:23:06 +00:00

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/**
* Character classes and associated utilities for the 2nd edition of XML 1.1.
*
* @author Louis-Dominique Dubeau
* @license MIT
* @copyright Louis-Dominique Dubeau
*/
export declare const CHAR = "\u0001-\uD7FF\uE000-\uFFFD\uD800\uDC00-\uDBFF\uDFFF";
export declare const RESTRICTED_CHAR = "\u0001-\b\v\f\u000E-\u001F-\u0084\u0086-\u009F";
export declare const S = " \t\r\n";
export declare const NAME_START_CHAR = ":A-Z_a-z\u00C0-\u00D6\u00D8-\u00F6\u00F8-\u02FF\u0370-\u037D\u037F-\u1FFF\u200C\u200D\u2070-\u218F\u2C00-\u2FEF\u3001-\uD7FF\uF900-\uFDCF\uFDF0-\uFFFD\uD800\uDC00-\uDB7F\uDFFF";
export declare const NAME_CHAR: string;
export declare const CHAR_RE: RegExp;
export declare const RESTRICTED_CHAR_RE: RegExp;
export declare const S_RE: RegExp;
export declare const NAME_START_CHAR_RE: RegExp;
export declare const NAME_CHAR_RE: RegExp;
export declare const NAME_RE: RegExp;
export declare const NMTOKEN_RE: RegExp;
/** All characters in the ``S`` production. */
export declare const S_LIST: number[];
/**
* Determines whether a codepoint matches the ``CHAR`` production.
*
* @param c The code point.
*
* @returns ``true`` if the codepoint matches ``CHAR``.
*/
export declare function isChar(c: number): boolean;
/**
* Determines whether a codepoint matches the ``RESTRICTED_CHAR`` production.
*
* @param c The code point.
*
* @returns ``true`` if the codepoint matches ``RESTRICTED_CHAR``.
*/
export declare function isRestrictedChar(c: number): boolean;
/**
* Determines whether a codepoint matches the ``CHAR`` production and does not
* match the ``RESTRICTED_CHAR`` production. ``isCharAndNotRestricted(x)`` is
* equivalent to ``isChar(x) && !isRestrictedChar(x)``. This function is faster
* than running the two-call equivalent.
*
* @param c The code point.
*
* @returns ``true`` if the codepoint matches ``CHAR`` and does not match
* ``RESTRICTED_CHAR``.
*/
export declare function isCharAndNotRestricted(c: number): boolean;
/**
* Determines whether a codepoint matches the ``S`` (space) production.
*
* @param c The code point.
*
* @returns ``true`` if the codepoint matches ``S``.
*/
export declare function isS(c: number): boolean;
/**
* Determines whether a codepoint matches the ``NAME_START_CHAR`` production.
*
* @param c The code point.
*
* @returns ``true`` if the codepoint matches ``NAME_START_CHAR``.
*/
export declare function isNameStartChar(c: number): boolean;
/**
* Determines whether a codepoint matches the ``NAME_CHAR`` production.
*
* @param c The code point.
*
* @returns ``true`` if the codepoint matches ``NAME_CHAR``.
*/
export declare function isNameChar(c: number): boolean;