feat: M1 admin console — all 10 remaining pages + signal/quality/ops infrastructure
Admin console (issues #63–72): - Event stream viewer: live-tail ring buffer (500 events) with subject/user filters - Feature store browser: per-user feature vector history from ml/serving - Model registry panel: MLflow embed at /admin/models - Experiment dashboard: LinUCB per-user stats (pulls, reward, θ) + bandit reset - Recommendation log: per-tip explainability (policy, score, features, latency) - Reward analytics: daily reaction breakdown + per-policy compare - Data quality widget: missing-feature rate, stale-token rate, daily completeness - Ops actions: replay-signal, policy enable/disable; user actions link to Users page - SQL runner: read-only SELECT runner with saved queries - Health rollup: fan-out to api/ml/sqlite/event-bus with auto-refresh Backend: - tip_scores table: logs features+policy+score+latency at every scoring call (#67) - saved_queries table: per-admin saved SQL (#71) - Event bus: 500-event ring buffer + tail() API (#63) - Admin routes: /events, /tips, /reward-analytics, /data-quality, /health, /policies, /replay-signal, /sql, /saved-queries endpoints - /api/ml/* admin-gated proxy to ml/serving (#64, #66) - Shadow-policy registry in recommender (#56) ML serving: - /reset/{user_id}: clear bandit state + feature history (#66) - /stats/{user_id}: pulls, cumulative reward, estimated mean, θ (#66) - /features/{user_id}: last 100 feature vectors logged at scoring time (#64) - Meta (pulls, rewards) persisted alongside A/b matrices Web: - Tip action sheet adds Helpful / Not helpful buttons (#62) - TipFeedback type extended with helpful/not_helpful actions - Rewards mapped: helpful=+0.5, not_helpful=−0.5 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -86,12 +86,17 @@ export default function TipPage() {
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} catch { setPushState('denied'); }
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}, []);
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const react = async (action: 'done' | 'dismiss' | 'snooze') => {
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const react = async (action: 'done' | 'dismiss' | 'snooze' | 'helpful' | 'not_helpful') => {
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if (!tip) return;
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setVisible(false);
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setState('done');
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const isNavigating = ['done', 'dismiss', 'snooze'].includes(action);
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if (isNavigating) {
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setVisible(false);
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setState('done');
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} else {
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setState('tip');
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}
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await sendFeedback(tip.id, { action });
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setTimeout(() => loadTip(), 700);
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if (isNavigating) setTimeout(() => loadTip(), 700);
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};
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const onPointerDown = () => {
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@@ -269,6 +274,8 @@ export default function TipPage() {
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</p>
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)}
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<ActionButton label="Done ✓" onClick={() => react('done')} primary />
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<ActionButton label="Helpful" onClick={() => react('helpful')} />
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<ActionButton label="Not helpful" onClick={() => react('not_helpful')} />
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<ActionButton label="Snooze" onClick={() => react('snooze')} />
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<ActionButton label="Dismiss" onClick={() => react('dismiss')} />
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<button
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