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taskpile/frontend/node_modules/bser/README.md
Alvis f1d51b8cc8 Add side panels, task selection, graph animation, and project docs
- Foldable left panel (user profile) and right panel (task details)
- Clicking a task in the list or graph node selects it and shows details
- Both views (task list + graph) always mounted via absolute inset-0 for
  correct canvas dimensions; tabs toggle visibility with opacity
- Graph node selection animation: other nodes repel outward (charge -600),
  then selected node smoothly slides to center (500ms cubic ease-out),
  then charge restores to -120 and graph stabilizes
- Graph re-fits on tab switch and panel resize via ResizeObserver
- Fix UUID string IDs throughout (backend returns UUIDs, not integers)
- Add TaskDetailPanel, UserPanel components
- Add CLAUDE.md project documentation

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 11:23:06 +00:00

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Markdown

# BSER Binary Serialization
BSER is a binary serialization scheme that can be used as an alternative to JSON.
BSER uses a framed encoding that makes it simpler to use to stream a sequence of
encoded values.
It is intended to be used for local-IPC only and strings are represented as binary
with no specific encoding; this matches the convention employed by most operating
system filename storage.
For more details about the serialization scheme see
[Watchman's docs](https://facebook.github.io/watchman/docs/bser.html).
## API
```js
var bser = require('bser');
```
### bser.loadFromBuffer
The is the synchronous decoder; given an input string or buffer,
decodes a single value and returns it. Throws an error if the
input is invalid.
```js
var obj = bser.loadFromBuffer(buf);
```
### bser.dumpToBuffer
Synchronously encodes a value as BSER.
```js
var encoded = bser.dumpToBuffer(['hello']);
console.log(bser.loadFromBuffer(encoded)); // ['hello']
```
### BunserBuf
The asynchronous decoder API is implemented in the BunserBuf object.
You may incrementally append data to this object and it will emit the
decoded values via its `value` event.
```js
var bunser = new bser.BunserBuf();
bunser.on('value', function(obj) {
console.log(obj);
});
```
Then in your socket `data` event:
```js
bunser.append(buf);
```
## Example
Read BSER from socket:
```js
var bunser = new bser.BunserBuf();
bunser.on('value', function(obj) {
console.log('data from socket', obj);
});
var socket = net.connect('/socket');
socket.on('data', function(buf) {
bunser.append(buf);
});
```
Write BSER to socket:
```js
socket.write(bser.dumpToBuffer(obj));
```